Digimancy (Windows, XBox, PS) - 2021

During my time with Digimancy, I had the privilege of collaborating with industry veterans on the creation of a brand new RPG IP in partnership with Paradox Entertainment. As part of this endeavor, I conducted extensive research on competitors, including Paradox properties, and engaged with stakeholders to gather insights crucial for shaping our project.

Utilizing the gathered insights, I formulated a comprehensive UX strategy aimed at establishing a robust framework while addressing emergent features unique to our new IP. This strategy served as the foundation for the development of both low and high-fidelity mockups, as well as a functional prototype created in Figma, illustrating the envisioned flow of the game.

Upon finalizing the game's conceptual flow, I transitioned into the visual design phase, collaborating closely with the team to iterate on design iterations until approval was achieved. Throughout this process, I worked with the development team to provide support and guidance during the implementation of features, ensuring alignment with the established UX framework and visual design principles.

FAQs

  • As a collection of industry veterans, we’re known for making games where the player’s choices shape their experience. We’re passionate about telling collaborative stories with our players, and we aim to delight them by reacting to their decisions in fun and innovative ways.

    All three of our founders have experience with ongoing live team support in online games. We love engaging with fans, listening to their suggestions, and thinking of ways to improve their experience through post-launch content.

    Digimancy is based in Columbus, Ohio, but we embrace a remote model of game development. We’re happy to work with talented game developers no matter where they’re located.

    Our three founders have a combined 60 years of game development experience, focusing on RPGs and RPG hybrids. Our credits include Neverwinter Nights 2 and its expansions, Torment: Tides of Numenera, D&D Online, Fallout: New Vegas, Knights of the Old Republic 2, Pillars of Eternity, Elder Scrolls Online, and Shattered Galaxy.

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Contact me.

Have a question or project in mind? Drop me a message, and let's collaborate to bring your ideas to life!

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WIN Reality (VR) - 2021, 2022

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WellSky (Web) - 2019, 2020