Let's Poker (PC) - 2004, 2005, 2006

  • Visualized and conceptualized the end product and brand, and maintained and assisted in creating that vision

  • Staffed and managed a small internal team, hired and directed an outsourcing firm for all in-game character production

  • Developed all internal art documentation and style guides

  • Participated in investor relations, and worked with the founder to deliver the product vision

  • Designed and created all game user interfaces and user experiences

  • Assisted in game design and worked with designers to create a rich and rewarding game experience while facilitating the new user archetypes that design focused on

  • Managed marketing advertisements and materials while working with executives to analyze and decide on solid marketing strategies

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Have a question or project in mind? Drop me a message, and let's collaborate to bring your ideas to life!

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WebWars EVE (Web) - 2007, 2008, 2009